Maya Asset Toolkit

Status / Year Completed
In Progress

Tools Used
Maya, Pymel, Maya Commands

A personal project that I have been developing on the side to speed up development of personal projects. Taking huge inspiration from some classic tools such as froTools & MJPolyTools, this swiss-army knife of tools, called Shuriken (name pending), provides quick access to some commonly used tools for asset creation.

What initially started out as a means to an end has slowly morphed into a way for me to familiarize myself with Maya’s API. Pymel is being use for some of the core functinality with Maya Commands being used for the bulk of the UI & layout.

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